Assignment 2 progression

This week is week 6. Our 3D lecturer asked us to answer how many megapixels can a human eye see in blog, a human eye can see about 576 megapixels.

Assignment 2 progression:
I had started the phone modelling, i found out that the side of the model Nokia 3310 is the most difficult part to model. The side of the Nokia 3310 is curve and its difficult to get the curve exactly the same. At first, I tried to use the line to create the shape from the side and front view, shell it to have a solid form, then combine both together to get the whole. However, I realized that wouldn't work as the four corner of the phone will not be the curve like the model. Later, my friends that are in the same class as me tell me the way of using 'chamfer' tool to curve the editable poly. Although the 'chamfer' tool is able to curve the editable poly but not exactly every places. So, still need to find some other ways to overcome it.

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Assignment 3 start!

The first day of attending 3D animation class